

It's purely an aesthetic switch-up, but lets each footstep and sliding tackle gradually scar the field, marking the progress of the game up until the 90th minute. More noticeably, pitch degradation makes an introduction this year. These are subtle changes, but welcome nonetheless. Goalposts tremble on shot ricochets, corner flags flop, and player hair sways with each stride. It's still very much in the uncanny valley up-close, but the traditionally gormless appearance of the players is at least minimised.Īdded to that, physics properties are added across the pitch on PS4, Xbox One and PC. In-game movements are covered as well the excessive sway on kits is now reduced from last year, and players are seen breathing visibly as they make darting sprints. New facial expressions open the gates for flashing grins from prevailing strikers, angry toss-ups between players, and even nervous, corner-mouth twitches from assistant referees.


The net result is a richer, more reactive pitch surface, where lighting brings an eye-catching, specular property to each grass tuft.įIFA 15's animation system gets a much-needed boost too. The Nou Camp pitch now receives a layer of grass shader mapping too - seen subtly popping in during instant replay camera swoops. New to the series is a physically-based approach to lighting, meaning player skin shaders and kit fabrics react more naturally to each stadia's spotlights. But with the series pushing Sony and Microsoft's new consoles harder, is parity still being upheld between the two? And indeed, is everything intact for the PC's first use of Ignite?Īt first, it all looks like change for the prettier. Developer EA Canada uses its extra year to enhance the game's lighting and physics in particular, making the generational jump from PS3 and 360 that much more profound. Original Story: If last year's FIFA laid a foundation for the series on PS4 and Xbox One - debuting an Ignite engine that brought 1080p visuals and 3D crowds - then FIFA 15 is a sure-footed next step. We can confirm that the patch released today fixes this. UPDATE 20/10/14 3:35pm: In this article, we note that motion blur is a key omission on the Xbox One version of FIFA 15.
